Selected work
A selection of things I've designed and built โ from AI-powered interfaces to data tooling.
A retro terminal interface for the Claude AI API, built entirely with vanilla HTML, CSS, and JavaScript โ no frameworks, no build tools. Features a CRT scanline overlay, phosphor glow effects, typewriter response rendering, and a full multi-turn conversation history. The challenge was making a streaming AI interface feel authentic while keeping every byte hand-written.
Mobile-first progressive web app for workout tracking and strength progression. Installable on any device, offline-capable, no app store required. Built for athletes who want a native app experience anywhere.
A browser-based maze tower defense game with an alchemical-neon aesthetic. Build mazes from walls, deploy floating sigil-towers, and survive an endless, ever-growing transmutation. Free, no login, runs in any browser.
A hacker-themed RPG played entirely from a terminal interface. Navigate networks, complete missions, and build your reputation in the underground. Mobile-first PWA currently in development.
Client engagement work in this space โ more detail available on request. Includes operational analytics dashboards, customer-facing portals, and internal tooling. Get in touch to discuss specifics.
1978.IO Studio is one of six distinct interfaces we built from scratch โ each a fully working site in vanilla HTML, CSS, and JavaScript. No frameworks, no build tools. Six completely different aesthetics over the same engineering discipline. It's the kind of thing we build for clients, applied to ourselves.
The best way to understand what I can do for your project is to talk about it.